Autodesk Releases 3ds Max 2020
April 5, 2019

Autodesk Releases 3ds Max 2020

SAN RAFAEL, CA — Autodesk has released 3ds Max 2020, the latest version of its 3D modeling, animation and rendering software. The new release revamps the user experience with customer-requested features that enable faster playback speeds, optimize performance and increase flexibility.

“Whether creating a character for a feature film or designing a building, we want 3ds Max users to have all of the tools they need in their back pockets to achieve their artistic visions without ever compromising on creativity,” says Nicolas Fonta, 3ds Max senior product line manager, Autodesk, Media and Entertainment. “3ds Max 2020 continues to focus on quality and stability like its predecessor while also introducing several improvements that speed up the content creation process and free artists to focus on what matters most.”

Some of 3ds Max 2020’s highlights include performance enhancements that support more accurate playback in the Viewport Framerate and faster playback speeds with validity intervals. New create animation preview features enhance the user experience and enable faster local drive creation, AVI codec selection and unlimited capture resolution, among other capabilities.

Chamfer modifier updates are new, including a fixed weight chamfer, presets, inset feature, end point bias and added depth. OSL shader improvements lnclude an enhanced viewport display of OSL maps, automatic conversion of OSL shaders to viewport shaders, Quicksilver hardware renderer support for OSL maps. New and extended OSL maps introduce greater rendering flexibility and customization.

Enhanced Revit import functionality accelerates data imports and simplifies scene management and organization, delivering options to combine files by material more selectively, the ability to import older Revit files into 2020 without upgrading, more accurate conversion of imported IES lights, and other features.

3ds Max to Arnold (MaxToA) integration updates streamline workflows, offering the ability to export export points as Arnold point primitives, faster PFlow instance rendering, and distribution of the Python API to edit, write, and render .ass files without relying on kick only.

The new release will have support for more than 270 new plug-ins from third-party developers within the first week of launch.

3ds Max 2020 is available today as a standalone subscription or with a collection of end-to-end creative tools within the Autodesk Media & Entertainment Collection.