Reallusion Offers Character Creator 3
October 18, 2018

Reallusion Offers Character Creator 3

SAN JOSE, CA  –  Reallusion has delivered the standalone Character Creator 3 Pipeline (CC3) and Iray Render Plug-in for a breakthrough in universal character creation, connecting industry-standard character solutions into one system for 3D character generation, rendering and gamification.  

CC3 is a dynamic character creation system with a process to choose a highly-morphable base, morph and shape face and body, mix morphs, choose clothing, accessories and rapidly design stylized or realistic 3D characters, already set up for face and body animation. 

The latest features added to Character Creator 3 include a quad-based mesh, ZBrush compatibility with GoZ, subdivision and gamification with InstaLOD, along with Iray rendering. CC3 also connects industry-leading sources for 3D character content from external 3D libraries thanks to the Transformer feature, a tool to automatically convert Daz Genesis, Poser M4 / V4, and HiveWire assets from vast content libraries, into animation-ready characters for use in iClone or other 3D applications.  

 

Character Creator 3 eliminates the vexing process of modeling caricatures from scratch, and streamlines the process by merging existing morphs while keeping the flexibility to refine them in external 3D sculpting tools. Users can easily combine multiple, unique and iconic body shapes from a morph library to create a family of specialized characters while tweaking and fine-tuning contours directly within Character Creator without any modeling.

Iray renders in Character Creator 3 by Kevin Seidle


State-of-the-art rendering comes to CC3 with the Iray Render Plug-in, enabling users to achieve a photorealistic, cinematic look-and-feel with Iray, by using common film-look presets and custom controls. Meanwhile, the new Character Creator 3 Transformer tool converts Daz Genesis and M4, V4 FBX content to the CC3 character system. Users also can refine the auto-skinned cloth with a spectrum of weight editing tools that support vertex weight assignment and weight painting. Flexible smooth brush, brush projection modes, and mirror editing brush options.

And, CC3 is introducing a new Game Character Base with its topology optimized for Mobile, Game, AR/VR developers. The 10K polygon base also answers the call for displaying massive amount of NPCs or Citizens with true-to-life body and facial animation without serious performance drop in real-time render. 

Character Creator 3 Pipeline is available directly from Reallusion or authorized Resellers. It is available for Windows operating systems only.